How do I achieve this coin particle effect thing?

I’d assume it requires scripting but I’m not entirely sure how it works.

i want the coins to have collision with the ground and be attracted to my root part

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I can’t give a complete script, but here it helps:

  1. Defines an origin point (player center + offset)
  2. Create a loop with the number of objects.
  3. Create parts inside the loop, place the part at the point of origin and apply a small force in a random direction.
  4. Add a short wait, deactivates CanCollide and with physics make them return to the center of the player.
  5. If the part touches the player it is destroyed, you can also add a cooldown, if more than X seconds pass without touching the player it is automatically collected

Follow me for more tutorials :wink: jk

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Adding to what @SOTR654 has said, you can use a BillboardGui and an ImageLabel inside it to create that cartoony 2D effect

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