How do i achieve this effect?

The character being ahead of the camera, while the camera smoothly follows in position. Any ideas how?
Example:


I’m thinking humanoid.CameraOffset but i don’t know the correct formula for that, other solutions I can think of would be forking the player module and adding lerp to the position when setting camera cframe

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Is this what you’re looking for?

yeah thanks! I couldn’t find that post.

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