I made a script where you can beg for money. I want to be able to add a cooldown after you beg. and when you beg again while you are on a cooldown I would like it to show a special message, how do I do that
my script
function onTouched(player)
math.randomseed(tick())
local money = math.floor(math.random(5,10))
local Chance = math.floor(math.random(1,10))
if Chance <= 3 then
for a,b in pairs(game.Players:GetPlayers())do
if b:FindFirstChild'leaderstats'then
b.leaderstats.Money.Value=b.leaderstats.Money.Value+money
local PlayerGui = player:WaitForChild("PlayerGui")
local ScreenGui = PlayerGui.TrashGui
local Frame = ScreenGui.Found
Frame.Visible = true
Frame.TextLabel.Text = "The Noob gave you "..tostring(money).."$!"
wait(3)
Frame.Visible = false
end
end
elseif Chance >= 4 then
for a,b in pairs(game.Players:GetPlayers())do
if b:FindFirstChild'leaderstats'then
b.leaderstats.Reputation.Value=b.leaderstats.Reputation.Value-Chance
local PlayerGui = player:WaitForChild("PlayerGui")
local ScreenGui = PlayerGui.TrashGui
local Frame = ScreenGui.Lost
Frame.Visible = true
Frame.TextLabel.Text = "Noob: Sorry I got no spare change"
wait(3)
Frame.Visible = false
end
end
end
end
script.Parent.Triggered:Connect(onTouched)