- What do you want to achieve?
I want to achieve a good debounce.
- What is the issue?
They issue is its not efficient!
- What solutions have you tried so far?
Finding a solution!
local db = true
script.Redboxingglove.OnServerEvent:Connect(function(player)
if db == true then
db = false
task.wait(0.4)
db = true
if player.leaderstats.Strength.Value >= player.BackpackShop.Capacity.Value then
player.leaderstats.Strength.Value = player.BackpackShop.Capacity.Value
else
player.Level.Exp.Value = player.Level.Exp.Value + 1
player.leaderstats.Strength.Value = player.leaderstats.Strength.Value + 1 * getMultiplier(player, "Multiplier2") * player.RankMultiplier.Value
if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId,id) then
player.leaderstats.Strength.Value = player.leaderstats.Strength.Value + 1 * getMultiplier(player, "Multiplier2") * 1 * player.RankMultiplier.Value
end
end
end
end)
Thank you in advance!