How do i add an accessory to a rig?

im trying to deisgn some skins for my game. i dont know how to get the accessories in. how do i import them ? also i cannot use the avator importer and get my avatar and change the meshs and texure ids. my game i using a special r15 rig with mesh deforms. so the plugin wont be able to work.

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What do you mean

with mesh deforms.

Did you mean bundles?

no. r15 blocky avatars with deforming meshes.
image
see how there no disconnects in the arms and legs?

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also do you know how to add the accessories?

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Rig.Humanoid:AddAccessory(the accessory)
Also the attachment name inside this accessory’s handle has to have the same name as another attachment inside the rig
Api reference Accessory | Roblox Creator Documentation

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i dont understand what you mean,

i dont know how that works.
i dont know how to attach the stuff either. i came here hoping to learn how.

im also not adding it to a player. im adding it to a rig. a dummy in the game. not the player.

It works either way rig or not rig it just has to be a humanoid that’s it

i still dont understand it. im trying to just insert it. not run a bunch of code.