I was trying to make a statue and I was putting the material in Marble. When I did that, unfortunately, the head didn’t change. Can anyone help me? Thanks!
In this question , we have 2 ways :
- Get plugin F3X so you can material with character
- You need make it to mesh then when you dowload it so add mesh part then copy the link you make the mesh and paste it , so you can material it
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There are a few MeshType types that don’t support BasePart.Material, being: FileMesh, Head & Sphere.
This is the default Head mesh made with a MeshPart instead of the SpecialMesh, replace this with the existing SpecialMesh and you’re good to go on Material.
Good luck.
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Where do I find SpecialMesh? Just asking
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Do insert object and search mesh or special and it’ll pop up.
If you want to change it in place editor - go ahead, Character → Head → Mesh → TextureId
If you want to change it in-game - here is some piece of code for you:
local character = game:GetService("Players").LocalPlayer.Character
local head = character:WaitForChild("Head")
head.Mesh.TextureId = "rbxassetid://0"
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