Hello, Currently when attempting to validate an avatar i am creating i am getting an error warning me that the “(NeckRigAttachment) is outside the valid range” When i try and move this the problem is fixed but then it reverts itself. Is there a way to adjust this within Blender? I am unsure how i am able to fix this. Picture of the error is below.
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yeah you should be able to fix it… did you add your attachements in blender?
Yep, Although Neck Rig isnt one you can adjust it seems to auto generate based on the neck and head position, However for the look of my avatar it is no validating sadly.
If it auto generates based off the head and torso, do you think you could try moving some things around? just to test?
What does the avatar look like?