I’m thinking of spending 10K robux on ad credits to start off.
I have no idea how many ad credits I should spend per day, and how long the ads should run for. My game has pretty good engagement so I’m expecting to it to well.
Where do I even start with this? Do I spend like 1K for 10 days? Or what else do I do?
It really depends on current engagement and the type of game it is. The alg normally takes 2 weeks to pick-up a game. For example, if its a very niche game I’d suggest running off search.
Some people are saying do it all over the weekend, 3 days, 12 credits per day. That could be a good choice, but it could die off on monday, or others will overlap mine.
ads is just fast players. playtest playtest to increase the retention metrics. majority of your traffic should be organic and coming from platforms like youtube & x
I want everyone to know I did 15,000 robux on ads, 7k over weekend, another 8k over weekend, got only 4k visits. Had really good promotion and playtime of like 13 minutes on average, in the 90th percentile, and yet only 4,000 visits and now 0 concurrent players.
You didn’t spend enough, i said 2k for 15 days and that was a small budget aswell, i should’ve said 4k for 20 days. You need to reach the algorithm, you know you’ve reached the algorithm if you type drift on search and your game comes up in the top 10 games with the keyword drift. Backrooms drift is 4th.