How do I animate a weapon without making it a tool

Been a while since iv programmed in roblox studio so i’m a bit rusty so please forgive me if this is common knowledge. How would I go about animating both the rig and the sword. Also how would I go about playing the animation in a script? I’m trying to make a sheathing and unsheating system for a sword and I’d rather not use tools. Any help is appreciated :slight_smile:

You will need add joints and welds to make the sword + rig animatable together, just as if the sword was an arm or a leg of the rig. As I assume the sword should be stuck to a hand/arm (depending on the type of rig), you can add a joint from the sword handle to the hand/arm. I would recommend using this plugin to make these as it makes it 90% easier: RigEdit Lite - Roblox

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