How do I animate chest Open/Close

Currently, my animation looks awful. How do I improve it?

You need to make a hinge (it can be an invisible part) that you will put at the back of the chests lid
image
(Where the red line is)
Have the hinge anchored and rest of the lid not anchored, but welded to the hinge, then just rotate the hinge and it will look more natural.

Im looking for a way to do it with TweenService. I would create a part sized exactly like your red line and rotate it instead, however I want to know if theres a better way of doing so.

I believe this is the easiest way of doing so, and should do exactly what you need it to.

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You could use a pivot along the edge attached to the body, and then just rotate the part from there.
Also, maybe try changing the easing style too, if you haven’t already.

try to make an open part of the chest, and make it CanCollide on false and make it invisible, and with the close part make the same thing but stay one thing it’s the chest “door”, and use TweenService to animate CFrame of the “door” to open part CFrame when open and when close to close part CFrame

Is there a way to visualize PivotOffset?