How do I animate objects in both hands properly?

I’m trying to animate a tool with an object in both hands properly without any welding or motor issues, for example: using chopsticks in my left hand and eating noodles in my right hand.

What’s the issue?
So the script works, the welding and motor seem to be correct but whenever I equip the tool, the object in my left hand basically floats up to my arm as if its not parented to the hand. (I showcase what I mean in the video.)

What solutions have I tried so far?
I have tried looking up several videos and looking through almost every useful forum. I spent the few days trying to figure this out and nothing has solved this issue. I tried to start over a dozen times, tried to reanimate.

I tried different ways to achieve my goal but this is the closest I’ve been.

it might be falling when it’s not welded? you could anchor it until then if that’s the case

Take my solution with a grain of salt. You could remove the tool equip holding animation and that might fix it but i don’t know. How to remove Tool Holding Animation - Roblox Scripting Tutorial here is a tutorial on how to do that.

Good luck and happy coding! :smiley:

i fixed it by adding a local script into starter character that checks if a tool is equipped, on equip it creates a weld and welds the left handle to the left hand, it then destroys this weld once the motor6d is enabled/created or when the tool is unequipped (this same fix didn’t work on the server so it’s important to note it needs to be a local script)

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