I’m trying to animate a tool with an object in both hands properly without any welding or motor issues, for example: using chopsticks in my left hand and eating noodles in my right hand.
What’s the issue?
So the script works, the welding and motor seem to be correct but whenever I equip the tool, the object in my left hand basically floats up to my arm as if its not parented to the hand. (I showcase what I mean in the video.)
What solutions have I tried so far?
I have tried looking up several videos and looking through almost every useful forum. I spent the few days trying to figure this out and nothing has solved this issue. I tried to start over a dozen times, tried to reanimate.
I tried different ways to achieve my goal but this is the closest I’ve been.
i fixed it by adding a local script into starter character that checks if a tool is equipped, on equip it creates a weld and welds the left handle to the left hand, it then destroys this weld once the motor6d is enabled/created or when the tool is unequipped (this same fix didn’t work on the server so it’s important to note it needs to be a local script)