This is not the matter of custom 3D clothing, I wanna know how to apply the 3D Layered Clothing found in the Catalog to players. I tried to use :AddAccessory
to the humanoid however the layered clothing doesn’t scale correctly. You can’t see it because it keeps its default size, it’s inside the character.
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Nevermind, I just had to add a WrapTarget
Instance to the character’s MeshParts.
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