I’m trying to get the player’s arm to follow the item that is grabbed. It is made however, it’s not the best i was wondering how would i be able to make it look nicer by perhaps making the elbow bend too and when the arm retracts it’s a smooth transition?
Look up inverse kinematics if you want the elbow to bend too. Here’s a really nice guide that includes a place file that is probably exactly what you’re looking for: 2 Joint 2 Limb Inverse Kinematics
I tried to understand it but i’m completely lost if im being honest, there’s too much i don’t know and i have no idea on how i would implement it into my script. Thanks for the thread though, i’ll keep trying