JOSIMA33
(JOSIMA)
#1
I want my c# program to check whether or not a player can be traded with.
This is my code:
var client = new WebClient();
var link = client.DownloadString("https://trades.roblox.com/v1/users/1/can-trade-with");
This is the error I get when I run the program: The remote server returned an error: (401) Unauthorized.
I know that I need to authenticate my API request but how do I do that?
Any help is appreciated!
2 Likes
Ozzypig
(Ozzypig)
#2
Roblox platform uses Luau, a variant of Lua 5.1. We don’t use C#, so this is technically off-topic.
That said, it looks like whatever request you’re making probably isn’t sending the auth cookie, which might be required for that endpoint.
2 Likes
xBugraSins
(Midnight)
#3
easy.
add X-CRSF-TOKEN to headers,
add Cookie ,
fin.
3 Likes