local location = game.Workspace.lobbySpawn
local teleporter = game.Workspace.Win
game.Workspace.Win.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild(“HumanoidRootPart”) then
hit.Parent.HumanoidRootPart.CFrame = location.CFrame + Vector3.new(0,0,0)
end
end)
if #remainingBlue == 0 then
staus.Value = "Red team has won!"
break
elseif teleporter.Touched then
end
end
wait(6)
end
end
spawn(round)