I am making a planetary gravity using line force with Inverse Square Law turned on. And I want a part at certain mass to fall at moon’s acceleration(Around 1.6m/s^2) to the ground. I know there’s a certain formula to this but I don’t have clue how to calculate it. Thanks for any help!

F = ma, so the force is the desired acceleration times the mass of the object.

I did a quick google search that said that 1m is pretty much 20 studs, so

```
Force = Object.Mass * 20*1.6
```

You may need to play around with how you define Object.Mass though, so it includes the whole object.

Ensure that you have workspace gravity set to 0 for this btw.