I have a free cam script, when the client travels to far from their character the map stops rendering. How do i change the rendering position to the camera?
You can try to modify the StreamingTargetRadius
property of Workspace so that map will render even far away from your Character.
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Don’t do this, it defeats the purpose of streaming enabled entirely.
Are you setting the CameraSubject? I believe lighting, streaming enabled, etc… run based off of the subjects position.
I changed the camera subject to a part that follows the camera but this still didn’t work
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