How do I implement a 90 degree rotation of the player? I tried to make it using Tween and HRP, but I had a strange bug where the player turned on the client, but not on the server (although the script is server-side
1 Like
Can you show us your script please?
1 Like
script.Parent.PromptButtonHoldBegan:Connect(function(plr)
local Pos1 = script.Parent.Parent.Parent.Parent.ElevatorPart.Ma.Position.X + 0.1
local Pos2 = script.Parent.Parent.Parent.Parent.ElevatorPart.Ma.Position.Z + 3
plr.Character.Humanoid:MoveTo(Vector3.new(Pos1, 19.133, Pos2))
plr.Character:WaitForChild("Humanoid").MoveToFinished:Connect(function()
local tweenInfo = TweenInfo.new(0.2)
local tween = game:GetService("TweenService"):Create(plr.Character.PrimaryPart, tweenInfo, {Orientation = Vector3.new(0, 0, 0)})
tween:Play()
end)
end)
1 Like
Is this a local script?
adfwedsfsefdsefafd
1 Like
It’s not, as stated here:
Chars
1 Like
Oh my bad sorry
This text will be blurred
1 Like