How do I change the camera's y position without changing the rest of it's properties?

Basic. I have a camera that is way to high for that character it is almost a stud higher than the character. I want to keep the default behavior of the camera but change it’s position

1 Like

you can use renderstepped loop and set cameras cframe to: its cframe*cframe.new(0,-AmountOfYPosYouWannaGoDown,0)