I would like to change the name of each of the admin levels on Basic Admin Essentials, eg change Moderator to MR, Administratior to HR, etc.
The only issue is, I have absolutely no idea how to do it.
So far I’ve tried changing the actual names written in the script, but it was a spur of the moment idea and didn’t make any difference.
My aim for this is really just so I can give each rank category commands and it makes sense, rather than people being confused about the fact it says Super Admin, it would just be a lot easier to say SHR.
In order to do this, you’ll need to insert a copy of the MainModule and manually modify it to have this ability.
Firstly you need to insert the BAE Mainmodule from the command bar. game.InsertService:LoadAsset(563619835).Parent = workspace
When you run this code, it’ll insert a model with the MainModule in it into workspace.
You’ll want to drag the MainModule into the Basic Admin script so that it is parented to the script, then delete the empty model that is left behind.
Then you will want to go into the Basic Admin Essentials script, and parent the MainModule to the Basic Admin Loader.
Then you must go into Essentials Code which is in the MainModule then filter for “adminTitle”. You can then change the values which will make it appear differently.
Whenever I attempt to do the first step using game.InputService:LoadAsset(563619835).Parent = workspace, I am hit with an error 403 Forbidden, any help on how I could fix this would be greatly appreciated.