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What do you want to achieve? Keep it simple and clear!
I want to make the model to change its position. I have already get the children inside of the model since there isn’t any position properties of a model. I also change the children position.
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What is the issue? Include screenshots / videos if possible!
it is not cloning nor is it outputting any errors…
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried looking for solutions on the devforum, youtube and did some research about my problems on google but there isn’t any topic/video a way to fix my script.
I’d be appreciative if someone could help me with this.
Thanks!
local RS = game.ReplicatedStorage.vias:GetChildren()
for i = 0,1000 do
local CloneModel = RS:Clone()
CloneModel.Parent = game.Workspace
for _,V in pairs(RS) do
V.Position = Vector3.new(-38.742, 15.539, -47.338)
end
end
Reference the Model’s SetPrimaryPartCFrame property, provided you have a PrimaryPart
already inserted
local RS = game.ReplicatedStorage.vias:GetChildren()
for i = 0,1000 do --Ok but why is this here
for _, Model in pairs(RS) do
local CloneModel = Model:Clone()
CloneModel.Parent = game.Workspace
CloneModel:SetPrimaryPartCFrame(CFrame.new(-38.742, 15.529, 47.338))
end
end
I also just realized you’re attempting to clone a table of Instances, I don’t think you can do that? 
1 Like
This is correct in direct reference to CFrame. To move a model via position it is more proper to use :MoveTo().
:MoveTo() has obstruction checks which can be unreliable if the model needs to be relocated to an exact position.
Couldn’t you just move the PrimaryPart
’s Position of the Model? Or would that only position that specific part?
MoveTo()
's function would rely on collisions, especially if you group Models close together
Then use Model:TranslateBy(). My argument for MoveTo over SetPrimaryPartCFrame exists in the fact that OP is asking to move via position.
it still doesn’t clone tho, no errors 
I’m pretty sure by position he means that he just want to move the model, in this case both CFrame and Vector3 are applicable
1 Like
The cloning is a seperate issue because you are trying to clone a table.
I can’t clone through a table?
GetChildren()
actually returns a table of all the Instances provided inside the vias
object
You can try using this perhaps?
local RS = game.ReplicatedStorage.vias:GetChildren()
for _, Model in pairs(RS) do
local CloneModel = Model:Clone()
CloneModel.Parent = game.Workspace
CloneModel:SetPrimaryPartCFrame(CFrame.new(-38.742, 15.529, 47.338))
end
You could use TranslateBy()
, SetPrimaryPartCFrame()
, MoveTo()
(But that’d result in collision issues), or just referencing the PrimaryPart
’s Position (Still unsure) for moving the model
1 Like
Why is this thread so long.
Just set a PrimaryPart to the Model then use :SetPrimaryPartCFrame
, you are able to use a Vector3 position just do:
Model:SetPrimaryPartCFrame(CFrame.new(Vector3))
1 Like
I am getting this error…
SetPrimaryPartCFrame is not a valid member of MeshPart “Workspace.Meshes/ VFX_Sphere.002” -
O k a y t h e n
So if your vias
Object has both Models & BaseParts inside, you should possibly implement conditional checks to make sure that each Object goes in their respective order to position them correctly
Maybe try this?
local RS = game.ReplicatedStorage.vias:GetChildren()
for _, Object in pairs(RS) do
local CloneModel = Object:Clone()
CloneModel.Parent = game.Workspace
if CloneModel:IsA("BasePart") then
CloneModel.Position = Vector3.new(-38.742, 15.529, 47.338)
elseif CloneModel:IsA("Model") then
CloneModel:SetPrimaryPartCFrame(CFrame.new(-38.742, 15.529, 47.338))
end
end
it doesn’t clone the model but it only clone one part from the model then it stops… no error 
theres a red line underline on line 4 (Model)
I did a dumb, replace that with Object
well, it does clone it but not in a model… is there a way for the model to clone it to the workspace instead of only 3 parts?
Wait, so you’re wanting to place all the parts cloned into a Model
object is what I’m assuming? Try this then
local RS = game.ReplicatedStorage.vias:GetChildren()
local Model = Instance.new("Model")
Model.Parent = workspace
for _, Object in pairs(RS) do
local CloneModel = Object:Clone()
CloneModel.Parent = Model
CloneModel.Position = Vector3.new(-38.742, 15.529, 47.338)
end
Bro, It worked!! Omg Thanks man!!