I’m trying to make a system as to where you hold a tool into a part, a touched event detects it, the tool you were holding destroys itself, and then another tool is cloned from replicated storage into workspace at a specific position.
I don’t know how to change the position of the tool. Also the tool has multiple parts inside of it.
script.Parent.Touched:Connect(function(hit)
if hit.Parent.Name == "Fuel" then
hit.Parent:Destroy()
local fuel = game.ReplicatedStorage.GrabbedItems.Fuel.Fuel:Clone().Parent == workspace
fuel.CFrame = CFrame.new(-2.627, 88.259, 69.115)
fuel.Anchored = false
end
end)