Hello! I would like to know ¿how I can change the rootPart.Player position for the x, y, z axes?
What I am trying to do is check if the position of this has changed
Hello! I would like to know ¿how I can change the rootPart.Player position for the x, y, z axes?
What I am trying to do is check if the position of this has changed
You basically can’t. Not in a sensible way. Why would you want to?
The only way to do this is to check every frame (or heartbeat) if the position has changed. If you’re doing this, though, there almost certainly is a better way. What are you trying to do?