# How Do I Change This From Random To Teleporting On Certain Maps

How Do I Change This To Where It Teleports Via Each Map And Not Randomly ?
I Want it to teleport to maps that are in my maps folder as right now it teleports to the spawns in the teleport folder and i want it to instead teleport to certain places instead of randomly. I Can say Map names if needed.

``````local rand = math.random(1, #maps)

local map = maps[rand]:Clone()
map.Parent = workspace

status.Value = "Map Chosen "..map.Name
wait(4)

local players = game.Players:GetChildren()
for i = 1,#players do
if players[i].Character ~= nil then
local spawnLocation = math.random(1,#workspace.Teleports:GetChildren())
players[i].Character:MoveTo(workspace.Teleports:GetChildren()[spawnLocation].Position)
players[i].Character.Parent = workspace.Ingame
end
end``````

Insert a folder/model called ‘SpawnPoints’ in each of your maps, and then :

``````local rand = math.random(1, #maps)

local map = maps[rand]:Clone()
map.Parent = workspace

status.Value = "Map Chosen "..map.Name
wait(4)

local players = game.Players:GetChildren()
for i = 1,#players do
if players[i].Character ~= nil then
local spawnLocation = math.random(1,#map.SpawnPoints:GetChildren())
players[i].Character:MoveTo(map.SpawnPoints:GetChildren()[spawnLocation].Position)
players[i].Character.Parent = workspace.Ingame
end
end
``````
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Will this teleport to the correct map thats on the status each time ?
So will it teleport to just the spawn points inside each map thats currently running ?

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Yes, it should teleport the players to the chosen map’ SpawnPoints

Works wonderfully thanks a lot

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