How do I change where an object rotates by?

K so I got an arm that rotates by a body, However instead of it rotating close to the shoulder, its rotating in the center of the part/arm.
For better visual, here is what I’m looking for, but made in blender.

How it is automatically set
https://gyazo.com/dccdaff3d606a86e6c0fc16bd927b4e2

How I want it
https://gyazo.com/1545aeeaebc0ad81bd164fe895516725

How do I replicate this?
Thanks for reading

Parts in blender rotate around the origin point. I’d you press F3 or right click you can change the origin points to the 3D cursor, center of mass, etc.

Think you read it wrong, I already know how to do those things in blender. I am asking how to do it in roblox.

You will need to wait for custom pivot points to be released until you can do that in studio.

An alternative is to use the plugin Anchor Pose by JusteTheCoder, which allows you to edit the humanoids with the animation editor then freeze the humanoids. Ive used it a few times

I dont understand it.
That 3d model, u got it from the R6 in roblox? You imported it into blender, then you gonna use it back in roblox?

And you want to make, idk, custom characters?
Why not placing a humanoid inside the model, rig it, and use it normally?

Even if this 3d mesh will be used as a statue in ur game, an easy way to animate it and control it, would be turn it into a humanoid.

you need to rig the character/NPC this means adding motor6d’s (joints essential), i would recommend rigedit lite its what i use it allows you to quickly add and move joints around the body.

(note the humanoid has these joints built in)
(note2 animations are based around the joints like the rotations in animations)

click rig edit lite plugin
then the model and this should pop up (this is how u want it)


and this is how u have it

to move the joint (motor6D) you would simply click the joint and drag it you can change the increment its moved by by this little bit here
image
feel free to ask more questions if u have any!

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