So im trying to figure out how to check if a player bought a dev product but i can’t remember how, how can i do this?
remote.OnServerEvent:Connect(function(player, val)
local questInfoF = player:WaitForChild("QuestInfo")
if val == "CancelQuest" then
MPS.PromptProductPurchaseFinished:Connect(function(player,isPurchased)
if Enum.ProductPurchaseDecision.PurchaseGranted == true then
remote:FireClient(game.Players:GetPlayerByUserId(tonumber(player)), "CancelQuest")
end
end)
end)