I Don’t know how i would do this which is sad to be honest lol
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You can Check if The Player Is Sitting By Checking if the Sit Property In the Humanoid Is True.
if player.Character.Humanoid.Sit == true then
print(player.Name .." Is Sitting")
else
print(playr.Name .. " Is Not Sitting)
end
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What Wheez said works for checking player by player, but if you’re looking for a seat event itself then listen for a change in Seat.Occupant:
local seat = workspace.Seat
seat:GetPropertyChangedSignal("Occupant"):Connect(function()
print( (seat.Occupant and seat.Occupant.Parent.Name .. " is now sitting") or "No one sitting now" )
end)
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