How do I convert Attachment's Position to WorldPosition

I’m trying to get the WorldPosition of Attachment.Position - Vector3.new(0, 2, 0) without actually moving the Attachment and then getting its WorldPosition

Edit: So I solved the issue in a way different from what the title described, its something like local WorldPos = Attachment.WorldCFrame * CFrame.new(Vector3.new(0, -2, 0)