I’m trying to create a gui arrow in my game. The problem is that I don’t know how to create a triangle in studio which means I don’t know how to apply trigonometry to create an equilateral triangle.
Like tell the script to draw 3 lines at a given length while intersecting each other at 60 degrees and then fill the inside. It’s easy to form the instructions behind it, but the coding to make it isn’t known to me.
Or try and create a square chop off half of it at the intersection and get a triangle. But that’s a right triangle with 90 degrees one side. I need an equilateral triangle.
I could manually make the arrow with the triangle on softwares like inkscape/figma/illustrator but the border size will look awkward when compared to the other UI I made.
That’s what I’m doing right now, I did state that the problem with using this is that Roblox Studio has a different interpretation of border size than the softwares. So when my other guis have a border size of 10 my triangle that I made might have 3 when I put it into Studio. Exactly what just happened…