How do I create a ledge climbing system?

So as the title suggests, I need to create a Ledge Climbing System, like it’s there in a game called Rogue Lineage for my next Parkour Game, and am not understanding how to. Would love some help please thank you! But without changing any orientation as in the same axis as the wall, no animations.


Someone made a topic about this recently, you should check it out.

Making a "Wall Climbing" System

I don’t need any animations, just the same axis, just climbing up.

then just allow players Y position to become incremented upwards with input when the raycast detects a wall to climb, if you don’t want this type of climbing system then I would look at the Wall Climbing system mentioned above.