What I want to do is animate cutscenes with surrounding props, and background stuff, like the player being inside of a kitchen, or the player holding a cup While animating the camera at the same time. What is my best approach, because exporting the entire scene in fbx does not do the trick,
Here is what I’m trying to do:
I’m trying to get ALL of this (everything that you see there, the character, the camera rig, the kitchen): https://youtu.be/SDWArESObYk
INTO my workspace in roblox.
Animating is not a concern of mine, but just not the import and export process. What is the best approach for this?
From what I can tell, the scene isnt apart of the rig and therefor doesnt need to be exported with it.
Try exporting the rig with the animation baked and then export the scene without the animation and the camera I think you export with the rig(?) Im not 100% sure but maybe these will help
If its parented to the hand bone then its apart of the characters rig right? So yeah keep all the animated props and stuff with the characters rig and export them.
Ok cool! Is that what you needed or does the character rig and camera rig have to be exported together for the “blender camera to roblox camera” thing to work? (idk I didnt watch the video)
the thing is, is that the camera rig is exactly in it’s spot where it should be in the studio workspace at 0, 5.(some decimal), 0 and it’s corresponding location in blender, which allows it to have 0 issues (I think allowed it to have 0 issues). I’m just to sure about the character rig, where there’s isn’t any in the workspace, but Is present in blender