What I want to do but I can’t because I don’t know where to start or how to do it is when you move the glass of water it will move with the fluid it contains inside the container.
How can I start, or what do I do?
What I want to do but I can’t because I don’t know where to start or how to do it is when you move the glass of water it will move with the fluid it contains inside the container.
How can I start, or what do I do?
You probably won’t have much luck doing it with terrain water.
Roblox does not have any built-in way of simulating realistic fluids in real time, trying to implement it yourself would probably make a buggy and laggy mess, and you may not really need it unless you are specifically trying to make a water simulation showcase (in which case, godspeed). You’ll probably want to look into ways to fake it instead, such as by using animations or editable meshes.
its not possible to make realistic water physics with terrain particles, the closest u can get is create some parts and use Terrain:FillBlock() to fill the area the part is at with water, but even then it flickers and just isnt good enough quality to make it into an actual game:
Roblox has terrible water, it’s impossible, unless you can somehow make a custom water system.
But Roblox can make it realistic BC Roblox wants to be realistic