Hi I have a simple question.
So when you have a part with a special mesh inside of it and it has no mesh ID or texture ID… you get this beautiful circular shaped part that looks really nice.
I tried to export the selection and then import 3D to make it a mesh part and I also tried to save it to Roblox and it completely corrupts the part.
I want to know how to do it without the part corrupting at all so I can have my beautiful circular shaped part as a mesh part instead of a special mesh.
Thank you!