How do i detect a part being pulled, when the part is anchored

i want a part unanchored by a maximum pull force, is there’s a way can i detect an anchored object being pulled without detecting it using velocity? because when i tried using AssemblyLinearVelocity, it still shows me 0 on every axis, even if i tie them to a heavy object that obviously make it fall.

Maybe try using alignposition and set force to math .huge

And allignorientation