How do I detect a when a player presses reset?

So, it’s a pretty simple question. How do I detect when the player presses the reset button?

I am NOT looking for when the player dies or respawns. Are there any ways I can do this or do I have to make my own reset system for custom characters without humanoids?

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Try using ResetButtonCallback in SetCore, though you’d have to add in a killing function too.
https://developer.roblox.com/en-us/api-reference/function/StarterGui/SetCore#resetbuttoncallback

Lovely. I already have a killing system in place. Thanks for your help!

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