ya the title explains my problem pretty much, is it possible at all?
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game:GetService("RunService"):IsStudio()
Documentation
These also exist:
RunService:IsClient()
, RunService:IsServer()
- these are useful for modules
RunService:IsEdit()
, RunService:IsRunMode()
- these are useful for plugins
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As @Spacerator stated, You can use game:GetService(“RunService”) to see if a player is in studio
if game:GetService("RunService"):IsStudio() then
print("true")
end
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im not talking about checking the enviroment, im talking about checking if the player has studio open, in the actual game
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You cannot check what processes/programs a client is running.
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oh, if ur running roblox studio roblox will show that orange icon so i thought u can detect it in studio as well
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You might be able to use an API to check the status of an user, but if they’re playing your game, iirc that will show instead of studio.
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