How do I disable humanoidrootpart automatically anchoring?

Basically I need to weld a rig to the player (which ive done) but after a few seconds the player freezes because the rigs humanoidrootpart automatically anchors itself, how do I disable this?

this might not be efficient, but

`humanoidrootpart:GetPropertyChangedSignal(“Ancored”):Connect(function()
hunanoidrootpart.Anchored = false

end)
`

Yeah its really in-efficient and a bit laggy too, it works but its only a temporary solution and will destroy the game if i keep it

Check if a script is anchoring it or somthin

I don’t think HumanoidRootPart anchors itself just because you weld a rig to it. I think there is some other script causing this. Are you sure the HumanoidRootPart is the part which gets anchored?

Yeah, If i manually unanchor it in studio in a couple seconds it simply anchors itself, no other scripts.
(Probably not because i welded a rig to it but)

Could you provide the welding script or a repro place if possible?

Just get rid of the script which is anchoring the HumanoidRootPart. If you want to keep the Humanoid instance stationary for some length of time just sets its WalkSpeed & JumpPower properties to 0, then back to normal after that duration of time has ended.