The one that appears around the whole screen? I want it gone.
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Are you talking about the red blood-ish border?
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Yes.
The HurtOverlay is in CoreScripts, so I don’t think you can just remove or hide it unless there is some undocumented SetCore command to do so, but the overlay is only flashed for damage values of 5 and higher, so what you can easily do is write your own TakeDamage that calls Humanoid:TakeDamage() multiple times with values less than 5 when you need to deal 5 or more damage. The same applies if you’re directly setting Humanoid.Health, as long as each property change decrements it by less than 5, you won’t see the overlay.
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Disabling the health UI will accomplish this but you will need your own health bar:
game.StarterGui:SetCoreGuiEnabled("Health", false)
I wrote this on my phone so hopefully it’s okay
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