So I made this Local Script under the Overhead GUI TextLabel but when the Point update I can only see how many points that I have in the TextLabel but other players see it as 0 and same as me I can’t see the other players points while the player’s points are not 0 but I see it as 0. How do I fix this?
local myValue = game.Players.LocalPlayer:WaitForChild('leaderstats'):WaitForChild('Points')
local value = script.Parent
myValue:GetPropertyChangedSignal('Value'):Connect(function()
value.Text = myValue.Value
end)
Problem is that it’s a local script meaning it runs only on your computer so only you can see it.
What you can do is make a RemoteEvent then fire it whenever the value (myValue) changes, then on the server script update the overhead gui.