Im currently running into an issue with the animation editor, ive imported a FBX animation and currently fixing it up before i implement it,
the animation is a walking cycle, but i want to keep the character in place so i can code its speed, i select all hip keyframes and edit their positions to keep the cycle in place. but it only edits what timeframe i have selected in studio,
any way to select all keyframes and edit their position in bulk?