local Workspace = game.Workspace
game.Players.PlayerAdded:connect(function(Player)
Player.CharacterAdded:connect(function(Character)
if Player.userId > 0 then
if game:GetService("MarketplaceService"):PlayerOwnsAsset(Player,PremiumID) == true then
NewVip = Instance.new("IntValue")
NewVip.Name = Player.Name
NewVip.Parent = Workspace.Settings.PlayerPremium
end
end
if Workspace.Settings.PlayersPlaying:FindFirstChild(Player.Name) == nil then
local New = Instance.new("BoolValue")
New.Name = Player.Name
New.Value = false
New.Parent = Workspace.Settings.PlayersPlaying
end
if Workspace.Settings.PlayersScores:FindFirstChild(Player.Name) == nil then
local NewModel = Instance.new("Model")
NewModel.Parent = Workspace.Settings.PlayersScores
NewModel.Name = Player.Name
for A = 1,18 do
local NewVal = Instance.new("StringValue")
NewVal.Parent = NewModel
NewVal.Name = A
NewVal.Value = ""
end
end
so basically i need to remove PlayerAdded feature and replace it with player touching part function
You can use the touched event from a part like this:
part.Touched:Connect(function(hit)
local player = game:GetService("Players"):GetPlayerFromCharacter(hit.Parent)
if player then
--Your function without the "game.Players.PlayerAdded:connect(function(Player)" line
end
end)
Edit:
Not directly related but note that you can use workspace
instead of game.Workspace
if you want, removing the first line
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Thank you!! It works perfectly
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