Hello Fellow Game Developers, I have come here today because I would like to pull an Instance / Multiple instances depending on how many there are out of a table depending if they have a specified name, this is for a hitbox system so I’m using the “HumanoidRootPart” as my Specified Name.
While I have been looking online, I have not found a direct answer assuming It might not exist or it’s something very simple that I just don’t know. So I would like to know if I can possibly do this sort of thing with tables?
This is what I tried to do, and I tried to remove the elements that weren’t as in from the PartsTouching table. (Using ~=) and It just decided to not remove it?? I put a print inside and it printed that it was being deleted, but they were still there when I printed the table.