Basically, I am making an inventory system and I need to figure out how many of the same tools are in the player’s backpack.
local SameTools = 0
--Do the code below whenever you need to check for the tools:
local ToolCheckName = "Tool" -- change to the name of the tool that you are looking for
for I,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.Name == ToolCheckName then
SameTools += 1
end
end
print(SameTools) -- this variable now holds how many of the same tools the player has
local function getToolTotals(player)
local tools = {}
local backpack = player.Backpack
for _, tool in ipairs(backpack:GetChildren()) do
if tools[tool.Name] then
tools[tool.Name] += 1
else
tools[tool.Name] = 1
end
end
return tools
end
local tools = getToolTotals(player) --assume you have player instance to pass
for toolName, toolQuantity in pairs(tools) do
print(toolName, toolQuantity)
end
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