Im making a bed and wanted to make the edge be smooth by putting cylinders. Then I got into a problem, there is a cylinder which is at the picture. I decided to use Archimedes plugin for it but I dont know the angle for it. Is there a way to find the angle at the cylinder?
You used Archimedes which you set an angle for it to go around. Check what you might have used on that plugin!
It looks like you have 5 segments in 90 degrees of rotation, so 90/5 = 18 degrees.
Why not just use a Cylinder Part?
Or use a half cylinder MeshPart from the toolbox.
Well I could try find that but yeah thanks for the reply
I did, the cylinder got like a straight part to
All Cylinder Parts, Meshes, and Unions are made up of flat edges.
If you go to the toolbox, click on Meshes, and search for ‘half cylinder’ then click the + sign on the image you can see how many flat edges the Mesh has. If its not enough then look at another one. There should be one that has many more flat edges and appears like more of a half cylinder than other ones.
Put a Sphere on the half end of the cylinders. Not sure if that’s what you wanted to go with but you should try.