I’m trying to figure out how I can manipulate a weld’s C0 value to reposition a welded Part to a another Part’s world CFrame location. I figure it is some combination of using :ToObjectSpace() but, I can’t quite figure out how to apply it correctly.
try this
local travel = weld.Part0.CFrame:ToObjectSpace(PartDestination.CFrame)
local finalCF = weld.C0 * travel
2 Likes