i was trying to import model from blockbench to roblox studio it was almost success but textures too blurry how do i fix that
Try increasing the texture resolution or insert it seperately.
I suggest putting this topic in #help-and-feedback:art-design-support.
You probably need to upscale the texture. Try using an AI upscaler and see what happens.
the problem is how do i even do that if i change little bit of the texture whole uv mapping will be off
The UV will be off only if you change the translation of the image i.e crop the image or something, upscaling just means to increase resolution while keeping everything the same.
Hm… maybe just try manually doing it? I see no other way then.
im just giving up
thanks for some help
Noooo dont do that!!! You probably need to upscale it some more! like make it 1024 x 1024 (if your texture is square)
The weird lines are seams in the uv map! This can be solved by adjusting your texture slightly to account for bleed! I can help you more if you need it!
all of the upscale are Ai and whenever i do try to upscale it, nothing changes
If you give me the image I can try!
or try this!
that all i needed i might fix those lines later but im happy that its not blurry
All you need to do is color outside the lines a bit! (not so much so it overlaps another part of the texture) But just enough to get rid of any unnecessary black on your UV Map
i will do this later right now im happy with what i have
first time im seeing this… useful for future uses though… thanks!
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