How do I fix character glitching when attaching to a rope

I’m making a Spider-Man game but everytime I attach a rope to it, the character glitches out. I’ve tried fixes on the devforum such as, anchoring the player before attaching, and setting its cframe.
The rope is connected to 2 parts with attachments on them.

I weld the part that’s going to attach to the hand.

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Maybe the rope collided with an unseen object, or an object that made it glitch, or maybe the animation isnt playing and it glitches?

I’ve already fixed this by attaching the Rope to the HumanoidRootPart’s RigAttachment.