How do I fix invisible slope in mesh?

Hey Developers!

I’m currently working on bunkers for my WW2 Game, And for some reason whenever I go near an edge in the mesh an invisible slope appears.

Any help?

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I don’t think anyone can access what you’re trying to share here.

I can’t access your Google drive, but I’m pretty sure it’s relating to how many polygons you have in your mesh. If you have too many Roblox can’t load it properly in it’s physics engine. So I’d suggest low poly meshes that the physics engine can properly load. It happens with complicated unions, too.

Woops, I Didn’t know y’all couldn’t access it, sorry

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