How do I fix my game's lighting?

Hello, I am currently making a game but my game’s lighting looks kind of bad:


Here is the kind of results I want to achieve:

Thank you!
(I don’t know if this is the right category for this)

2 Likes

Sorry my last reply I deleted, I didnt fully read what you said and I thought that image was your game and you wanted to change it. Go for a bright orange tinted lighting, but keep the color dull.

1 Like

The image is my game lol, But I want to change it.

Edit: I tried messing around with all of the lighting settings and I got some really weird results.

1 Like

Sometimes that happens, maybe you could find some tutorials on youtube?

I did but all of them show realistic lighting.

Here is how it looks now (still bad):

Just play with it, see what stuff does if you change it etc. If u are a little more lazy then i recommend getting a quick tutorial on how to change lightning and then u understand lightning a bit more of its own. Because lightning plays a good role in a game ofc. Here id a video i really recommend you IF you wanna watch a tutorial. Goodluck!

Hope this helped a bit!

2 Likes

I think this fixes it:

I would suggest you turn up the contrast and/or saturation just a little (the brightness looks fine) and maybe change the skybox to something cartoony. Then again your game would look really nice at nighttime so you could change your atmosphere to a blue haze.

Here’s a couple of my thoughts on your lighting:

  1. You have the light on in a building with an open window on a sunny day. You should try turning off the light during the day and on at night. You would want more street lamps for at night. I think this is a scripting issue, but for this scene, turn off the lights.
  2. Your season is confused. I am seeing a summer sky, spring cherry blossoms, and snow. For snow, you want some clouds and a greyer sky. Spring and summer work with the sky you have, though spring could benefit from clouds. Verdict: add clouds.
  3. Your shadows are fantastic! The time of day looks right. However, I see some harsh reflections coming off the trees in back. either reduce the reflectiveness, or turn down the overall brightness. I personally think this is the tree’s fault, not the lighting.

OK, I just gotta say, the left side (with the X) looks better to me lol.

Tbh that looks dull, like an image straight out 1950s color film. Children (simulator game it appears on the thumbnail) prefer bright and interesting lighting.