hey guys, I’ve been cooking up some M1 animations for my game, but I’ve encountered a weird problem: the head of my dummy doesn’t stay in one constant position, instead it kinda wiggles around
(Watch head wiggle | Streamable)
I’ve tried to put multiple animation points to kind of prevent it…
that’s a reasonable statement, but I wish it was as simple as that too. turns out the head looks in the direction relative to the torso when I paste it like that
yeah. so you have to control the head. it’s actually pretty simple. infact you could press B at the start to get the initial head’s position then use that as a refer5ence (Moon 2) then move the head throughtout.